//
//  GameLayer.h
//  ProjectLila
//
//  Created by Tedo on 7/5/10.
//  Copyright 2010 sushigames. All rights reserved.
//

#import <Foundation/Foundation.h>
#import "cocos2d.h"

@interface GameLayer : CCLayer {
	
}

- (void)updateMove:(ccTime)dt;
- (void)updateAttacks:(ccTime)dt;
- (void)updateUnitAttackStates:(NSArray *)group1 versus:(NSArray *)group2;
- (void)drawHealthBars;
- (void)exit: (id)sender;

@end
